Total Pageviews

Thursday, 26 January 2012

Models










These are some of the models that I created for the visualisation brief. I have made a camera and an xbox controller, however the originals are else where, these are the untextured models.

Character For Animation (Shaded)







This is an image of my charatcer after I have added shading to it. I makes the character more life-like and not bold and boring.

Character For Animation






Simple design for character that I am going to try and recreate in 3D Studio Max. Detail such as shading is still needed for the design, as well as the side view and different emotional faces.


Monday, 23 January 2012

Random Models


 These are some models I did in the summer holiday, when i was bored. An ash tray, a bench and a person.






Thursday, 8 December 2011

Fantasy Olympics Animation

Here Is My Animation --->



500 Word Ration For Fantasy Olympics


This project has been quite interesting as I have had to use a lot of different software in order to complete it, such as illustrator, premiere and after effects. After effects was the main software for this project as we had to create a 3d environment within it using 2D images. I approached this project by deciding on a sport to alter as if it was in the future, so I decided Kendo and then made it futuristic by making it no gravity Kendo by the contestants wearing flying suits. I then created designs for my character in my sketchbook, and then I recreated the image in illustrator as it doesn’t use pixels so the image will be a lot smoother than it would in Photoshop. My character is a cat person which is grey. The environment for the animation was decided on then. For it, I chose to create a wasteland style environment as it is quite futuristic in terms of cities becoming ruins due to a catastrophic event. 

Once the character was created I had to separate the body pieces in order for me to move them freely in after effects like a puppet. The background in the piece is set right at the back of the scene and I have layered the different components to create the 3D environment, so I have the background and then I have trees scattered in front on different layers so that the character can fly in and out of them. Once I had the scene set up I had to create the animation which involved moving the character and creating key frames for different parts. 

When creating the scenes I made 3 different scenes so that I could get several camera views of the character. So at the start I have a side view of the character flying in and out of the scene which follows onto him flying onto a pillar. Then because I had a clone of the character for the opponent I created a first person view of the character as if it was the clone looking at him. Once all the clips were together I put in some music in order to set the scene and make it feel like the Olympics.

I feel that if I had more time I would have added sound effects to the piece as it would make it better and more interesting to the audience. I would have also added some more scenes to the animation as I don’t feel like there is a lot happening. I would also add more movement sequences to make the movement a lot smoother, such as the arm raising and lowering, or the tail moving back and forth.
What I like about my piece is the drawings I have created for the animation as they were created in illustrator which therefore meant that they weren’t pixelated and it made the animation look a lot smoother in transition.

Friday, 2 December 2011

AE Project progress

My project so far, I have created most of the background I just need to animate it and hope all goes well!